Ha. A word on infantry:
All infantry are broken down into teams mounted on bases. Since these are not single models, it doesn;t really make sense that a single shot will take them all out cleanly. to represent this, all infantry get a 3+ infantry save. This makes them the rough equivilent of space marines in terms of staying power. but it gets better.
So the 3+ save means that teams will hit the dirt, scatter, or lose a man but keep fighting. But each platoon has a motivation/training rating as well. My commandoes are fearless veterans, which means they pass all motivation tests on 2+, and enemies need a 5+ to hit them. This represents thier ability to spread out and use every bit of cover to avoid enemy fire.
So, when dennis shoots at me, he needs 5+ to hit, and then i get a 3+ save. Things look good, but i can't count on that. he does have a not of guns. So to up my odds, I can go to ground. If i don;t move I can hit the dirt, and increase my to-hit number by 1, meaning he now needs 6s to hit me, and i get a 3+ save.
But lets say he is still keeping the pressure on, and leavs me with no choice but to dig in an wait it out. If i was already gone to ground, i can forgo moving and shooting to dig foxholes and slit trenches, which provide me with bulletproof cover. Now Dennis needs 6s to hit me, i get a 3+ save, and any saves I fail force him to make a firepower test to destroy the team. Rifles and mgs have firepower 6+. A Hvy MG might have 5+. But his assault guns have 2+ firepower, which is a big problem. He'll need those big guns to blow me out of my entrenchments, otherwise i might as well be having a picnic which his infantry pour on the fire.
Fred, I just looked at the Soviet section. Each selection is litterally 3-5 times larger than those of other armies. the reds do it big, and i mean HUGE. A platoon to them is a company to anyone else. While a hoard army will tend to cost a bit more, it seems nigh unstoppable. They have a selection of a platoon on flame tanks. That's pretty wild, since the base selection is 4 tanks. most armies it's 2-3, and flame tanks are a rather special item. But the soviets? They can take 10 in a single platoon. That is more vehicles than i will be putting on the table for my entire company.